The SPECapc®for 3ds Max®2020 benchmark is performance evaluation software for vendors and users of computing systems running Autodesk 3ds Max 2020. This version replaces the SPECapc for 3ds Max 2015 benchmark.
The SPECapc for 3ds Max 2020 benchmark builds upon the SPECapc for 3ds Max 2015 benchmark by including 43 tests for comprehensive measurement of CPU and GPU performance with modeling, interactive graphics and visual effects. Features of this benchmark, including shaders and vector maps, viewport enhancements, and dynamic and visual effects, have been migrated for use in Autodesk 3ds Max 2020. Additional enhancements include a new GUI, a new Results Manager for better results reporting and submission, and improved run-to-run consistency.
In addition to its member companies, the SPECapc committee thanks Autodesk for contributing content and expertise to this benchmark, and to independent animators who created models, including Mike O’Rourke of Fritz Studio (www.fritzstudio.com), Andy Murdock of Lots of Robots (www.lotsofrobots.com), Gary M. Davis of visualZ (www.visualz.com), and Zack Baker.