SPECapc® for Maya 2017 Benchmark

The SPECapc® for Maya 2017 benchmark, released on September 27, 2017, is all-new performance evaluation software for systems running Autodesk Maya 2017 3D animation software.

On December 13, 2017, the SPECapc committee released an updated version of the SPECapc for Maya 2017 benchmark that improves the way multi-sample anti-aliasing (MSAA) is measured. Results from V1.0.6 are not comparable to those from previous versions of the benchmark.

The benchmark includes nearly 80 individual tests that reflect the processes used to model, animate and render scenes within the application. Composite scores are provided for CPU, GPU interactive, GPU animation and GPU-compute performance. There is an option to run the benchmark at 4K resolution.

The following workloads are included within the SPECapc for Maya 2017 benchmark:

  • Sven animation – 10 copies of a character model, rigged for animation.
  • Tiger – A 1.3-gigabyte realistically rendered tiger model.
  • Bifrost bridge fall – A Bifrost simulation of a bridge falling into water.
  • Sven space crash – A Bifrost simulation of a spaceship crashing into water.
  • Sven textured model – A textured character model that measures retesselation performance.
  • Sven space animation – An action-scene animation featuring the Sven character.
  • Jungle escape – Another action-scene animation featuring the Sven character.
  • Toy store – A walkthrough of a city scene.

The SPECapc committee developed the benchmark in cooperation with Autodesk, which supplied seven new graphics models and scenes.

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