SPECviewperf® 2020 v3.0

The SPECviewperf® 2020 v3.0 benchmark, released on December 9, 2021, is the worldwide standard for measuring graphics performance based on professional applications. The benchmark measures the 3D graphics performance of systems running under the OpenGL and DirectX application programming interfaces. The benchmark workloads are called viewsets, and represent graphics content and behavior from actual workstation-class applications, without the need to install the applications themselves.

Major updates in the SPECviewperf v3.0 benchmark include:

  • The solidworks-07 viewset has been updated to use the same viewport rendering modes in both 4K and 2K resolutions. Results are not comparable with SPECviewperf 2020 solidworks-05, solidworks-06 or any previous version.
  • Viewsets are now individually downloaded and may be independently installed and removed using the new “Manage Viewsets” utility.

SPECviewperf 2020 v3.0 supports all the features previously introduced in the SPECviewperf 2020 v1.0, released in October 2020:

  • New viewsets created from API traces of the latest versions of 3ds Max, Catia, Maya, and Solidworks applications.
  • Updated models in the viewsets based on 3ds Max, Catia, Creo, Solidworks, and real-world medical applications.
  • Support within all viewsets for both 2K and 4K resolution displays.
  • User interface improvements, including better interrogation and assessment of underlying hardware, clickable thumbnails of screen grabs, and a new results manager.
  • Support for running the benchmark using command-line options.

Hardware and Operating System Requirements

  • Microsoft Windows 10 Version 1709 (Fall Creators Update / RS3) or newer
  • 16GB of system RAM or greater
  • 80GB of available disk space
  • A minimum screen resolution of 1920×1080 for submissions published on the SPEC website
  • OpenGL 4.5 (for catia-06, creo-03, energy-03, maya-06, medical-03, snx-04, and solidworks-07) and DirectX 12 API support (for 3dsmax-07)
  • A GPU with 2GB or greater dedicated GPU memory

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